💜 Bully Block +175 XP · 💜 Bully Blocker
Interactive Lab 📚 Standard 🕒30 min Ages 8–14

💜 Bully Block

Identify, stop, and report cyberbullying — be the upstander

"60% of kids witness cyberbullying. Only 20% say something. Be the 20%."

💜
Bully Blocker Badge
Earned on completion
+175 XP
📜 Certificate included
PREVIEW
💜
Badge Unlocked
Bully Blocker
Bully Block
+175 XP · Ages 8–14
📜 Shareable certificate included
LEARNING OBJECTIVES

What your child will learn

Identify cyberbullying patterns across 5 scenarios: exclusion, harassment, impersonation, outing, and cyberstalking

Apply the upstander response: capture evidence, support the target, report through the correct channel, and follow up

Walk through platform reporting tools and understand when involving a trusted adult is the right call

MISSION OVERVIEW

How this mission works

An interactive 5-scene lab on cyberbullying recognition and response. Scene 1: Classify 6 social media situations as cyberbullying, conflict, or banter — and explain why. Scene 2: Branching bystander simulation — choose the upstander path and see how it changes the outcome. Scene 3: Walk through the step-by-step reporting process on a simulated platform. Scene 4: Practice supporting a targeted classmate without becoming a bystander. Scene 5: Build an Anonymous Account plan for a friend in crisis.

SAMPLE SCENARIOS

What students actually encounter

🎯

A group chat is deliberately excluding one student — cyberbullying or conflict?

🎯

Someone posted an embarrassing photo of a classmate with a mocking caption. Bystander or upstander?

🎯

A stranger online knows your address and is sending threatening messages. What do you do?

🤖
AI MENTOR

Cipher is with them the whole way

When a student gets stuck on Bully Block, Cipher appears with a mission-specific nudge — no spoilers, just a hint toward the right thinking. Make a wrong choice, and Cipher explains the real-world consequence. Finish the mission, and Cipher generates a personalized performance debrief based on exactly how the student played it.

💡 3-tier hints (nudge → teach → reveal)
🎯 Wrong-answer concept explanations
📊 Personalized debrief on completion
⏱️ Auto-triggers after 30 seconds idle
STANDARDS ALIGNMENT

ISTE alignment

ISTE Digital Citizen 2b & 2.4a

Students engage in positive, safe behaviors in digital environments and demonstrate empowered learning by recognizing and responding to harmful digital behavior.

Digital Citizen 2b Digital Citizen 2.4a

Ready to start Bully Block?

Unlock all 16 missions with a Family Plan. Educators get a free pilot for their entire classroom.